Prospective Students
MASTER OF SCIENCE PROGRAM IN GAME TECHNOLOGY AND GAMIFICATION (INTERNATIONAL PROGRAM) (SPECIAL PROGRAMME)
Level | Master's |
Faculty | FACULTY OF INFORMATION AND COMMUNICATION TECHNOLOGY |
Website | http://www.ict.mahidol.ac.th |
Degree Designation
MASTER OF SCIENCE(GAME TECHNOLOGY AND GAMIFICATION)
Additional advantages of the programme
- Modern and comprehensive curriculum covering the latest technologies such as virtual reality, game consoles, and mobile platforms
- Encourage applications of game technology for developing innovations in various fields such as education, medicine, military, and services
- Focus on research in order to develop new knowledge
- International program preparing students for global markets
Admission Requirements
1. Bachelor degree in Computer Science, Computer Engineering, Information Technology, Information and Communication Technology, or other related fields from any of the Ministry of Thailand's accredited universities. Exceptions can be made for applicants who hold other Bachelor degree, and have at least 15 credits of computer-related courses as well as relevant work experiences. 2. Minimum cumulative GPA of 3.0 3. Those who do not satisfy the above requirements may apply but subject to the approval from the chair of the curriculum and the dean of the Faculty of Graduate Studies
Curriculum Structure
Plan A2 | |||
Required Courses | 15 | Credits | |
Thesis | 12 | Credits | |
Plan B | |||
Required Courses | 15 | Credits | |
Thematic Paper | 6 | Credits | |
Prerequisite Course | No Credit | ||
Elective Courses not less than | 9 | Credits | |
Total not less than | 36 | Credits | |
Prerequisite Course | No Credit | ||
Elective Courses not less than | 15 | Credits | |
Total not less than | 36 | Credits |
Job option after graduation
- Game technology and gamification researcher
- Game designer
- Game developer
- Game analyst and tester
- Interactive or creative media producer
- Designer and developer of virtual reality simulators
- Multimedia developer
- Computer graphics developer
- Animation developer
Course Requirements
Plan A2
Prerequisite Courses | Credit | ||
ITCS503 : DESIGN AND ANALYSIS OF ALGORITHMS | 3 | ||
ITCS504 : COMPUTER SYSTEM ORGANIZATION AND ARCHITECTURE | 3 | ||
ITCS507 : MATHEMATICAL FOUNDATIONS FOR COMPUTER SCIENCE | 3 | ||
Required Courses | Credit | ||
ITGT511 : ALGORITHMS AND ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES | 3 | ||
ITGT521 : 3D GRAPHICS AND RENDERING | 3 | ||
ITGT531 : GAMIFICATION | 3 | ||
ITGT532 : GAME DESIGN AND DEVELOPMENT | 3 | ||
ITGT551 : GAME PRODUCTION MANAGEMENT AND MARKETPLACE | 3 | ||
Elective Courses | Credit | ||
ITGT522 : VIRTUAL REALITY | 3 | ||
ITGT523 : COMPUTER VISION | 3 | ||
ITGT524 : ADVANCED ANIMATION FOR COMPUTER GAMES | 3 | ||
ITGT533 : GAME ENGINE DEVELOPMENT | 3 | ||
ITGT534 : TOOLS FOR COMPUTER GAMES | 3 | ||
ITGT541 : MULTIPLAYER ONLINE GAME DEVELOPMENT | 3 | ||
ITGT542 : GAME CONSOLE TECHNOLOGIES AND PROGRAMMING | 3 | ||
ITGT543 : MOBILE GAME PROGRAMMING | 3 | ||
ITGT552 : DIGITAL STORYTELLING AND MACHINIMA | 3 | ||
ITGT581 : RESEARCH METHODOLOGY AND SEMINAR IN GAME TECHNOLOGY | 3 | ||
Thesis | Credit | ||
ITGT698 : THESIS | 12 |
Plan B
Prerequisite Courses | Credit | ||
ITCS503 : DESIGN AND ANALYSIS OF ALGORITHMS | 3 | ||
ITCS504 : COMPUTER SYSTEM ORGANIZATION AND ARCHITECTURE | 3 | ||
ITCS507 : MATHEMATICAL FOUNDATIONS FOR COMPUTER SCIENCE | 3 | ||
Required Courses | Credit | ||
ITGT511 : ALGORITHMS AND ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES | 3 | ||
ITGT521 : 3D GRAPHICS AND RENDERING | 3 | ||
ITGT531 : GAMIFICATION | 3 | ||
ITGT532 : GAME DESIGN AND DEVELOPMENT | 3 | ||
ITGT551 : GAME PRODUCTION MANAGEMENT AND MARKETPLACE | 3 | ||
Elective Courses | Credit | ||
ITGT522 : VIRTUAL REALITY | 3 | ||
ITGT523 : COMPUTER VISION | 3 | ||
ITGT524 : ADVANCED ANIMATION FOR COMPUTER GAMES | 3 | ||
ITGT533 : GAME ENGINE DEVELOPMENT | 3 | ||
ITGT534 : TOOLS FOR COMPUTER GAMES | 3 | ||
ITGT541 : MULTIPLAYER ONLINE GAME DEVELOPMENT | 3 | ||
ITGT542 : GAME CONSOLE TECHNOLOGIES AND PROGRAMMING | 3 | ||
ITGT543 : MOBILE GAME PROGRAMMING | 3 | ||
ITGT552 : DIGITAL STORYTELLING AND MACHINIMA | 3 | ||
ITGT581 : RESEARCH METHODOLOGY AND SEMINAR IN GAME TECHNOLOGY | 3 | ||
Thematic Paper | Credit | ||
ITGT697 : THEMATIC PAPER | 6 |